Ranked Arena Loadout

Season 5 · User ID 177128 (miracle savior)

Male Duke

20,699,153,141 Health Level 500 Evolved Earth Pet

Skills

Run a Fowl
Deals 320% earth damage based on vitality. Deal double damage if the target is taunted by this creature. If it wasn't a critical hit, execute this skill again with a guaranteed critical hit.
Feather Fortress
Triggered/Cannot be used - Enemies taunted by this pet have their skill damage multiplier reduced by 10% + 2% per mastery level on attacks against this pet.
Rock Biter
On Turn Start - Triggered/Cannot be used - At the beginning of each of this character's turns, sit down and enjoy a rock or two. Heal for 10% + 2% per mastery level of max health and taunt all enemies.
Leader's Hubris
On Taunt - Triggered/Cannot be used - When this character taunts an enemy, gain a shield equal to 5% + 1% per mastery level of this character's max health. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Shields Up
Give all allies a shield equal to 50% of this character's max health. Execute their preferred skill if they're at maximum shield. Cannot bypass skill cooldowns of executed skills. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Skulk
Triggered/Cannot be used - Before battle starts, add the Skulking status effect with 1 + mastery level stacks.

Traits

Threat Display
On Battle Start - At the start of battle, taunt all opponents. Increase skill damage multiplier by 30% against characters that this character has taunted. Increases health per vitality by 20 and defense by 500%.
Absorption Shield
This character is immune to negative status effects when it has a shield. Increases shield gained by 20%.
Frosthide
Increases max health per vitality by 20, maximum resilience by 10% and increase chance to withstand Stun, Blind, Paralyze and Confuse by 15%.

Attributes

Strength
11,826
Intelligence
10,234
Speed
10,234
Vitality
27,430,411
Vitality Percent
2,519%
Defense
8,731,125
Defense Percent
550%
Critical Strike Chance
20%
Critical Strike Damage
480%
Defense Ignore
500,000
Increased Damage Percent
2,200%
Increased Healing Percent
600%
Health Per Vitality
343
Increased Max Health Percent
120%
Accuracy
120%
Increased Shield Gained Percent
20%
Hot Percent
48%
Damage Dealt Earth
287,000
Damage Dealt Earth Percent
574%
Resilience Withstand Chance
25%
Resilience Max
10%
Resilience
75%
Resistance To Fire
75%
Resistance To Ice
75%
Resistance To Wind
75%
Resistance To Earth
75%
Resistance To Lightning
75%
Resistance To Water
75%
Resistance To Light
75%
Resistance To Shadow
75%

+200 Guardian Pendant

Insult to Injury
When an enemy character is taunted by equipped character, 25% + 1% per refine level to activate the equipped character's preferred skill at the taunted character, maximum 75%. Can only be triggered 1 time + 1 time per 50 refinement levels each turn. Each additional trigger and skills with a cooldown have a reduced chance.

Stuffed

Lasts 200 turns. Grants the following attributes: +600% vitality, +12 health per vitality and +24% hot.

Well-Made Turkey Dinner: A golden-brown, roasted turkey, seasoned to perfection. Its aroma carries warm notes of sage and butter, promising a hearty and satisfying feast.

Gluttony

Lasts 200 turns. Grants the following attributes: +12 health per vitality. When this pet gains a status effect that has a healing effect, trigger it immediately.

Strong Potion of Gluttony: A thick reddish brown colored potion with a sweet and tangy taste.

Refreshing Calm

Lasts 200 turns. Grants the following attributes: +600% vitality, +300% increased healing and +60% accuracy.

Well-Made Vanilla Mint Infusion: Cool herbs wrapped in a warm vanilla finish. Like being scolded and comforted at the same time.