Ranked Arena Loadout

Season 4 · User ID 186945 (jack skellington)

Female Duke

5,022,200 Health Level 65 Evolved Earth Pet

Skills

Run a Fowl
Deals 320% earth damage based on vitality. Deal double damage if the target is taunted by this creature. If it wasn't a critical hit, execute this skill again with a guaranteed critical hit.
Feather Fortress
Triggered/Cannot be used - Enemies taunted by this pet have their skill damage multiplier reduced by 10% + 2% per mastery level on attacks against this pet.
Shields Up
Give all allies a shield equal to 50% of this character's max health. Execute their preferred skill if they're at maximum shield. Cannot bypass skill cooldowns of executed skills. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Pecking Order
Quick Skill - Battle Cry - On Battle Start - Taunt all enemies. Increase skill damage multiplier by 15% + 2% per mastery level against taunted targets. If there is more than one ally and this pet has the highest maximum health amongst allies, trigger this skill when the battle starts.
Leader's Hubris
On Taunt - Triggered/Cannot be used - When this character taunts an enemy, gain a shield equal to 5% + 1% per mastery level of this character's max health. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
All For One
Aura - Triggered/Cannot be used - Other allies have their skill damage multiplier increased by 10% + 5% per mastery level against targets that this pet has taunted.

Traits

Threat Display
On Battle Start - At the start of battle, taunt all opponents. Increase skill damage multiplier by 30% against characters that this character has taunted. Increases health per vitality by 20 and defense by 500%.
Leader of the Pack
On Battle Start - On Death - When an opponent dies, heal for 10% of it's max health. If this character is evolved, summon the base male and female versions of this character at the start of battle. If this character is not evolved, summon it's mate at the start of battle. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.

Attributes

Strength
1,829
Intelligence
2,265
Intelligence Percent
20%
Speed
1,575
Vitality
76,780
Vitality Percent
1,000%
Defense
0
Defense Percent
500%
Critical Strike Chance
10%
Critical Strike Damage
50%
Health Per Vitality
65
Increased Max Shield Percent
64%
Hot Percent
40%

+32 Tower Shield

Shield Fortress
On Battle Start - At the start of battle, grant all allies a shield with the amount of 10% + refinement level percent of this character's max health. Enemies that attack this character's allies have their skill damage multiplier reduced by up to 50% based on the amount of shield they have.

Stuffed

Lasts 200 turns. Grants the following attributes: +500% vitality, +10 health per vitality and +20% hot.

Turkey Dinner: A golden-brown, roasted turkey, seasoned to perfection. Its aroma carries warm notes of sage and butter, promising a hearty and satisfying feast.

Vines Blessing

Lasts 200 turns. Grants the following attributes: +10% intelligence and +5% critical strike chance.

Grape Juice: Simple, sweet, and rumored to ferment in your bag if left too long.