Ranked Arena Loadout

Female Kaze
4,913,585,919 Health Level 500 Evolved Fire/Wind PetSkills
Call for Backup
On Summon - Summons a Chiko and give it a random status effect. After the pet is summoned, swarm the target dealing heavy wind damage based on the character's speed with hits equal to 1 + the number of summoned Chikos.
+5 mastery level: Summons 2 Chikos and grant them 3 random status effects.
+10 mastery level: Summons 3 Chikos and grant them 6 random status effects.
Cannot summon more Chikos than the number of Chikos summoned based on mastery level.
This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Cannon Fodder
On Summon - Triggered/Cannot be used - After a friendly character is summoned, hurl it at a random enemy dealing fire damage equal to 500% + 50% per mastery level of the summoned character's max health. Add the Burning status effect to the summoned pet with stacks equal to the random target's vitality. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Summon Sprig
Quick Skill - Summon a Sprig.
Epic Flourish
Quick Skill - Battle Cry - On Battle Start - Apply Ego Boost with 1 + mastery level stacks.
If this pet has at least 50% more speed than any other pet on the battlefield, trigger this skill when the battle starts.
Healing Light
Heals all allies based on intelligence.
Traits
Beacon of Hope
On Summon - When a friendly character is summoned, grant it two random positive status effects. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Seeing Double
On Battle Start - When the battle starts, summon a copy of this character.
Leader of the Pack
On Battle Start - On Death - When an opponent dies, heal for 10% of it's max health. If this character is evolved, summon the base male and female versions of this character at the start of battle. If this character is not evolved, summon it's mate at the start of battle. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Attributes
Strength
35,297,455
Strength Percent
1,027%
Intelligence
1,300,927
Intelligence Percent
298%
Speed
11,110,265
Speed Percent
609%
Vitality
13,057,909
Vitality Percent
628%
Defense
24,756,563
Critical Strike Chance
116%
Critical Strike Damage
1,902%
Defense Ignore
1,050
Increased Damage Percent
5,255%
Increased Healing Percent
1,215%
Health Per Vitality
98
Increased Max Health Percent
282%
Hot
143
Hot Percent
2%
Damage Dealt Earth
75,500
Damage Dealt Earth Percent
151%
Resilience Max
10%
Resilience
85%
Resistance To Fire
75%
Resistance To Ice
75%
Resistance To Wind
75%
Resistance To Earth
75%
Resistance To Lightning
75%
Resistance To Water
75%
Resistance To Light
75%
Resistance To Shadow
75%
+300 Battering Ram
Explosive Entry
On Battle Start - When the battle starts, 20% + 1% per refine level chance to deal Earth damage based on character's strength to all enemies and apply Concussed.
No consumable buffs saved with this loadout.