Ranked Arena Loadout

Male Kaze
80,423,668 Health Level 280 Evolved Fire/Wind PetSkills
Call for Backup
On Summon - Summons a Chiko and give it a random status effect. After the pet is summoned, swarm the target dealing heavy wind damage based on the character's speed with hits equal to 1 + the number of summoned Chikos.
+5 mastery level: Summons 2 Chikos and grant them 3 random status effects.
+10 mastery level: Summons 3 Chikos and grant them 6 random status effects.
Cannot summon more Chikos than the number of Chikos summoned based on mastery level.
This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Cannon Fodder
On Summon - Triggered/Cannot be used - After a friendly character is summoned, hurl it at a random enemy dealing fire damage equal to 500% + 50% per mastery level of the summoned character's max health. Add the Burning status effect to the summoned pet with stacks equal to the random target's vitality. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Shields Up
Give all allies a shield equal to 50% of this character's max health. Execute their preferred skill if they're at maximum shield. Cannot bypass skill cooldowns of executed skills. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Summon Valkyrie
Quick Skill - Summon a Valkyrie and activate the skill in slot 1 of all Valkyries.
Snare
Applies the Snared status effect to target.
Summon Sprig
Quick Skill - Summon a Sprig.
Traits
Beacon of Hope
On Summon - When a friendly character is summoned, grant it two random positive status effects. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Arctic Conditioning
+30% more defense. Enemies that attack this character have their skill damage multiplier reduced by 30%.
Seeing Double
On Battle Start - When the battle starts, summon a copy of this character.
Attributes
Strength
2,364,707
Strength Percent
815%
Intelligence
944,196
Intelligence Percent
792%
Speed
2,037,870
Speed Percent
795%
Vitality
2,870,381
Vitality Percent
1,145%
Defense
14,966,320
Defense Percent
82%
Defense Multi
0
Critical Strike Chance
52%
Critical Strike Damage
458%
Defense Ignore
130,425
Increased Damage Percent
522%
Health Per Vitality
28
Max Positive Effect Stacks Applied Percent
108%
Increased Max Shield Percent
25%
Hot
229
Hot Percent
2%
Damage Dealt Fire
27,000
Damage Dealt Fire Percent
54%
Damage Dealt Ice
500
Damage Dealt Ice Percent
1%
Damage Dealt Wind
4,000
Damage Dealt Wind Percent
8%
Damage Dealt Earth Percent
60%
Resilience Max
10%
Resilience
55%
Resistance To Fire
30%
Resistance To Ice
30%
Resistance To Wind
30%
Resistance To Earth
75%
Resistance To Lightning
30%
Resistance To Water
30%
Resistance To Shadow
75%
Stamina Max
210
+185 Mysterious Vial
Mysterious Concoction
On Battle Start - Grants a random status effect to the character at the start of battle. If the random status effect is negative, it will apply to a random enemy instead.
Refine +10: +2% Increased Max Positive Effect Stacks Applied
Refine +20: Grants two random status effects
Refine +30: +4% Increased Max Positive Effect Stacks Applied
Refine +40: Grants three random status effects
Refine +50: +8% Increased Max Positive Effect Stacks Applied
Refine +60: Grants four random status effects
Refine +70: +16% Increased Max Positive Effect Stacks Applied
Refine +80: Grants five random status effects
Refine +90: +32% Increased Max Positive Effect Stacks Applied
Refine +100: Grants six random status effects

Potent Breath
Lasts 200 turns. Grants the following attributes: +10% strength. At the start of battle, apply Shattered Resolve to all enemies.
Garlic Shot: It burns all the way down, then punches back up. Popular with mercenaries, vampires not so much.

Bramblejaw Fed
Lasts 200 turns. Grants the following attributes: +30% damage dealt earth and +30% defense. Increase earth damage dealt by 25% and defense by 25%. Gain Briar Thorns when battle starts and increase Thorns damage by 20%.
Well-Made Bramblejaw Hash: A legendary hash of Bramblejaw meat, roots, and cabbage, browned until every bite tastes earthy and rugged.