Ranked Arena Loadout

Season 4 · User ID 224737 (j)

Male Jitter

144,885,200 Health Level 250 Evolved Wind Pet

Skills

Panic Attack
Quick Skill - Distract your enemy with a panic attack. When the target gets closer to investigate, snap out of it and deal 360% wind damage based on character's speed.
Near Death Experience
Triggered/Cannot be used - If the pet hasn't had a near death experience recently, upon taking fatal damage, heal for 10% + 9% per mastery level of max health. Near Death Experience counts as a Resurrection and the Twitching status effect is applied upon Resurrection. Increase skill damage multiplier by this character's dodge chance.

Traits

Lucky Stumble
+25% Dodge Chance. When this character dodges, 100% chance to execute it's preferred skill. Has a reduced chance to execute skills with a cooldown. This can trigger up to 1 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Frosthide
Increases max health per vitality by 20, maximum resilience by 10% and increase chance to withstand Stun, Blind, Paralyze and Confuse by 15%.

Attributes

Strength
895,658
Intelligence
4,449,973
Intelligence Percent
250%
Speed
52,843,485
Speed Percent
1,122%
Vitality
1,034,180
Vitality Percent
75%
Defense
0
Critical Strike Chance
100%
Critical Strike Damage
2,240%
Increased Damage Percent
5,540%
Increased Healing Percent
1,000%
Health Per Vitality
70
Increased Max Health Percent
100%
Dodge
50%
Damage Dealt Light
50,000
Damage Dealt Light Percent
100%
Damage Dealt Shadow
675,000
Damage Dealt Shadow Percent
1,350%
Resilience Withstand Chance
25%
Resilience Max
10%
Resilience
85%
Resistance To Fire
75%
Resistance To Ice
75%
Resistance To Wind
25%
Resistance To Earth
75%
Resistance To Lightning
25%
Resistance To Water
25%
Resistance To Light
25%
Resistance To Shadow
25%

+270 Yetta Paw

Double Tap
25% + 1% per refine level chance to use the same skill twice in a row, maximum 75%. If the skill has a cooldown, ignore it. Has a chance to trigger an additional time per 50 refinement levels each turn. Each additional trigger and skills with a cooldown have a reduced chance.

No consumable buffs saved with this loadout.