Ranked Arena Loadout

Season 3 · User ID 227641 (qxq)

Male Alpha

167,375 Health Level 19 Evolved Shadow/Earth Pet

Skills

Pack Attack
Deals 427% earth damage based on the character's strength to target. Gains 25% increased damage for each pet with a matching tribe in the party. On critical strike, have a random friendly matching tribal pet ally attack using their preferred skill. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Strength Of The Pack
On Battle Start - Triggered/Cannot be used - Grants the Alpha Strength status effect with 1 + mastery level stacks. Grant 10% increased critical strike chance to each ally with a matching tribe in the party. Critical Strike Chance is increased via the Wolf Pack status effect.
Shadow Strike
Deals 373% shadow damage based on character's strength to target. Applies the Withered status effect with stacks equal to strength * 1 + mastery level.

Traits

Toxic Blast
When an enemy has Poison or Venom applied, deal 10% of that character's max health as shadow damage. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Leader Of The Pack
On Battle Start - On Death - When an opponent dies, heal for 10% of it's max health. If this character is evolved, summon the base male and female versions of this character at the start of battle. If this character is not evolved, summon it's mate at the start of battle. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.

Attributes

Strength
18,425
Strength Percent
110%
Intelligence
1,018
Speed
1,748
Vitality
5,619
Vitality Percent
20%
Defense
675
Critical Strike Chance
0%
Critical Strike Damage
52%
Defense Ignore
300
Health Per Vitality
25
Hot Percent
40%
Resilience
10%

Lucky Dice

Critical Happiness
25% + 1% per refine level chance to apply Crit Happy Status Effect and execute the skill in slot 2 when this character lands a critical strike, maximum 75%. Has a chance to trigger an additional time per 50 refinement levels each turn. Each additional trigger and skills with a cooldown have a reduced chance.

Sizzling Endurance

Lasts 200 turns. Grants the following attributes: +10% vitality

Fried Carp: Carp fried in vegetable oil.

Lifebloom

Lasts 200 turns. Grants the following attributes: +20% hot Positive status effect.

Lifebloom Potion: Grants the lifebloom status effect that heals the pet each turn for a long duration.