Ranked Arena Loadout
Male Bolt
1,320,700 Health Level 224 Evolved Lightning PetSkills
Lightning Bolt
Deals 360% lightning damage based on speed to all enemies and apply Shocked and Electrocharged. Will hit the enemy with the most health first and then arcs to other enemies based on their max health. Each time it hits another enemy, it deals 33% less damage. Damage is divided evenly amongst all enemies.
Electric Rage
Triggered/Cannot be used - Every 5 times this pet damages an opponent with lightning damage, deal 3,000% lightning damage based on speed to the enemy with the highest health. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Intimidating Bark
Quick Skill - Battle Cry - On Battle Start - Apply Intimidate to all enemies with 1 + mastery level stacks.
If this pet has at least 50% raw strength than any other pet on the battlefield, trigger this skill when the battle starts.
Traits
Veil of Clouds
On Battle Start - When the battle starts, grant a shield based on this character's intelligence to all alies and apply the Cloud Veil status effect.
Attributes
Strength
60,568
Strength Percent
12%
Intelligence
16,508
Speed
26,041
Speed Percent
10%
Vitality
50,932
Vitality Percent
20%
Defense
7,870,104
Defense Percent
230%
Critical Strike Damage
70%
Defense Ignore
2,800
Increased Damage Percent
5%
Increased Healing Percent
30%
Health Per Vitality
25
Max Positive Effect Stacks Applied Percent
10%
Dodge
10%
Damage Dealt Lightning
4,500
Damage Dealt Lightning Percent
9%
Resilience Max
10%
Resilience
25%
Resistance To Fire
30%
Resistance To Ice
30%
Resistance To Wind
33%
Resistance To Earth
33%
Resistance To Lightning
30%
Resistance To Water
30%
Resistance To Shadow
30%
Stamina Max
660
+20 Magnetic Ring
Conduit
When another character gains a positive status effect, 50% + 5% per refine level chance to apply the same status effect to the equipped character. Can only be triggered 1 time + 1 time per 50 refinement levels each turn. Each additional trigger has a reduced chance.

Calm Mind
Lasts 200 turns. Grants the following attributes: +10% vitality and +10% defense.
Rice Milk: Comfort in liquid form. Thick, bland, yet somehow empowering.