Ranked Arena Loadout
Male Luna
247,325 Health Level 250 Mythic Shadow PetSkills
Moonbeam
Deals 480% shadow damage based on intelligence and apply a random damage over time status effect with 1 + mastery level stacks.
Sunset
On Turn End - Triggered/Cannot be used - Before the end of each of this character's turns, apply 1 + mastery level additional stacks of all negative status effects on all enemies and then trigger their damage effects.
Snare
Applies the Snared status effect to target.
Howl at the Moon
Quick Skill - Transform into a random werewolf and execute the skill in slot 1. Skill mastery increases transformation efficiency.
Crimson Chaos
Triggered/Cannot be used - 10% + 4% per mastery level chance to execute a random skill when an enemy takes Bleeding damage. Mastery also increases randomly executed skills mastery level. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Healing Light
Heals all allies based on intelligence.
Traits
Seeing Double
On Battle Start - When the battle starts, summon a copy of this character.
Attributes
Strength
7,092
Strength Percent
28%
Intelligence
135,739
Intelligence Percent
182%
Speed
6,999
Speed Percent
28%
Vitality
8,893
Vitality Percent
28%
Defense
276,378
Defense Percent
110%
Critical Strike Damage
50%
Increased Damage Percent
27%
Increased Healing Percent
5%
Health Per Vitality
25
Damage Dealt Shadow
6,500
Damage Dealt Shadow Percent
13%
Resilience Max
10%
Resilience
25%
Resistance To Fire
2%
Resistance To Ice
46%
Resistance To Ice Max
6%
Resistance To Wind
46%
Resistance To Wind Max
6%
Resistance To Earth
46%
Resistance To Earth Max
6%
Resistance To Lightning
46%
Resistance To Lightning Max
6%
Resistance To Water
46%
Resistance To Water Max
6%
Resistance To Shadow
46%
Resistance To Shadow Max
6%
Resistance To Void
44%
Resistance To Void Max
6%
+44 Mask of Ritual
Rituals Gift
On Battle Start - Grants Minor Intelligence Status Effect at the start of every battle.
Refine +10: Major Intelligence
Refine +20: +100 Intelligence
Refine +30: Minor Intelligence and Major Intelligence
Refine +40: +200 Intelligence
Refine +50: Grants Status Effects to all party members
Refine +60: +400 Intelligence
Refine +70: +800 Intelligence
Refine +80: +1,600 Intelligence
Refine +90: +3,200 Intelligence
Refine +100: +6,400 Intelligence
No consumable buffs saved with this loadout.