Ranked Arena Loadout
Female Grotesque
390,300 Health Level 143 Evolved Fire/Shadow PetSkills
Flaming Belch
Deals 360% fire damage based on vitality to all enemies and apply the Burning status effect based on damage done.
Swallow Whole
Deals 2,400% shadow damage based on vitality to the enemy with the lowest vitality. If the target dies, gain the Bloated status effect with 1 + mastery level stacks and heal for 5% + 2% per mastery level max health. If the target survives, spit it out and apply the Covered In Acid status effect with 1 + mastery level stacks.
Boulder Toss
Quick Skill - Deals 373% earth damage based on character's strength to target and applies the Concussed status effect. If the target is already concussed, deal double damage.
Sun Spot
Quick Skill - Deals 427% light damage based on character's intelligence to target. Applies the Radiating status effect.
Tsunami
Quick Skill - Deals 373% water damage based on character's intelligence to all enemies. Applies the Drenched status effect. Damage is divided evenly amongst all enemies.
Shadow Strike
Deals 373% shadow damage based on character's strength to target. Applies the Withered status effect with stacks equal to strength * 1 + mastery level.
Traits
Sparks
When an enemy character is Shocked, apply burning to the character with stacks equal to the total stacks of Shocked multiplied by 100. When this character hits an enemy 10 times or more, apply the Shocked status effect based on the number of hits. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Survivalist
Use 50% of vitality instead of speed to determine if this character has attack initiative. Increase maximum Bloated status effect stacks by 8.
Thick As Thieves
Increase skill damage multiplier by 15% and then 15% for each matching tribe amongst all allies.
Attributes
Strength
8,190
Intelligence
5,975
Speed
6,826
Vitality
14,040
Defense
3,710
Critical Strike Chance
5%
Critical Strike Damage
50%
Health Per Vitality
25
Increased Max Shield Percent
302%
Accuracy
10%
Hot
1
Resilience
51%
Bloated Max Stacks
8
+151 Tower Shield
Shield Fortress
On Battle Start - At the start of battle, grant all allies a shield with the amount of 10% + refinement level percent of this character's max health. Enemies that attack this character's allies have their skill damage multiplier reduced by up to 50% based on the amount of shield they have.
No consumable buffs saved with this loadout.