Ranked Arena Loadout
Male Lectry
977,480 Health Level 250 Evolved Lightning/Fire PetSkills
Arc
Deals lightning damage to all enemies with multiple hits based on character's speed to target. Both hits and damage are based on the character's speed. Applies the Shocked status effect with a stack for each hit. Damage is divided evenly amongst all enemies.
Thunder Fury
Healing Light
Heals all allies based on intelligence.
Howl At The Moon
Quick Skill - Transform into a random werewolf and execute the skill in slot 1. Skill mastery increases transformation efficiency.
Leech Bite
Adds an additional 10% + 2% per mastery level of Bleeding stacks(rounded up) to the target and then heals the pet for 10% + 2% per mastery level of their maximum health.
If the target does not have the Bleeding status effect, this attack will apply Bleeding based on the character's strength, intelligence or speed, whichever is higher.
Ready For Battle
On Heal - Triggered/Cannot be used - When this pet heals an ally to full health, apply the Buoyant status effect and 3% + 3% per mastery level chance to trigger that character's preferred skill. Double the chance on criticals. This can trigger up to 1 time per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Traits
Sparks
When an enemy character is Shocked, apply burning to the character with stacks equal to the total stacks of Shocked multiplied by 100. When this character hits an enemy 10 times or more, apply the Shocked status effect based on the number of hits. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Attributes
Strength
45,315
Strength Percent
24%
Intelligence
14,812
Intelligence Percent
2%
Speed
77,444
Speed Percent
32%
Vitality
34,913
Vitality Percent
23%
Defense
3,371,697
Defense Percent
44%
Critical Strike Chance
4%
Critical Strike Damage
50%
Increased Damage Percent
125%
Increased Healing Percent
250%
Health Per Vitality
26
Increased Max Health Percent
3%
Damage Dealt Fire
500
Damage Dealt Fire Percent
1%
Damage Dealt Wind
1,000
Damage Dealt Wind Percent
2%
Damage Dealt Lightning
44,500
Damage Dealt Lightning Percent
89%
Damage Dealt Light
500
Damage Dealt Light Percent
1%
Resilience
52%
Resistance To Fire
75%
Resistance To Ice
18%
Resistance To Wind
18%
Resistance To Earth
18%
Resistance To Lightning
75%
Resistance To Water
18%
Resistance To Light
75%
Resistance To Shadow
75%
Resistance To Void
18%
Resistance To Celestial
18%
Bleed Damage Percent
50%
Bleed Stack Multiplier
0
+50 Tusk of Tuska
Deep Wounds
When an ally inflicts Bleeding, deal earth damage equal to the current total bleed amount.

Sizzling Endurance
Lasts 200 turns. Grants the following attributes: +10% vitality
Fried Carp: Carp fried in vegetable oil.

Potent Breath
Lasts 200 turns. Grants the following attributes: +10% strength At the start of battle, apply Shattered Resolve to all enemies.
Garlic Shot: It burns all the way down, then punches back up. Popular with mercenaries, vampires not so much.