Ranked Arena Loadout
Male Owlkin
691,332,175 Health Level 250 Mythic Wind PetSkills
Hoot Swoop
Summons a Hoot and makes it swoop.
+5 mastery level: Summons 2 Hoots.
+10 mastery level: Summons 3 Hoots.
Cannot summon more Hoots than the number of Hoots summoned based on mastery level.
Call of the Boomkin
On Summon - Triggered/Cannot be used - After a friendly character is summoned, apply that character with the Boomkins Gift status effect with 1 + master level stacks. Heals the owner of this skill for 5% + 2% per mastery level of the summoned character's max health. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Ready for Battle
On Heal - Triggered/Cannot be used - When this pet heals an ally to full health, apply the Buoyant status effect and 3% + 3% per mastery level chance to trigger that character's preferred skill. Double the chance on criticals. This can trigger up to 1 time per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Leech Bite
Adds an additional 10% + 2% per mastery level of Bleeding stacks(rounded up) to the target and then heals the pet for 10% + 2% per mastery level of their maximum health.
If the target does not have the Bleeding status effect, this attack will apply Bleeding based on the character's strength, intelligence or speed, whichever is higher.
Crimson Chaos
Triggered/Cannot be used - 10% + 4% per mastery level chance to execute a random skill when an enemy takes Bleeding damage. Mastery also increases randomly executed skills mastery level. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Whistle
Quick Skill - Summon a random pet that matches one of this character's tribes and execute its preferred skill. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 10%. Has 50% reduced chance to trigger with summoned characters.
Traits
Time Lord
On Battle Start - When the battle starts, the start and end of each of this character's turns, 33% chance to execute all quick skills that this character has.
Leader of the Pack
On Battle Start - On Death - When an opponent dies, heal for 10% of it's max health. If this character is evolved, summon the base male and female versions of this character at the start of battle. If this character is not evolved, summon it's mate at the start of battle. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Peace
On Heal - When an ally is healed from a positive status effect, add 500% of the amount healed as damage to this character's next attack. Damage is tracked through the Peace Witnessed status effect.
Attributes
Strength
3,190,611
Strength Percent
578%
Intelligence
24,750,129
Intelligence Percent
994%
Speed
5,601,786
Speed Percent
682%
Vitality
27,652,287
Vitality Percent
1,923%
Defense
920,722,178
Defense Percent
1,601%
Critical Strike Chance
45%
Critical Strike Damage
60%
Defense Ignore
985,000
Increased Damage Percent
575%
Increased Healing Percent
2,395%
Health Per Vitality
25
Accuracy
100%
Hot Percent
45%
Damage Dealt Fire
9,500
Damage Dealt Fire Percent
19%
Damage Dealt Ice
3,000
Damage Dealt Ice Percent
6%
Damage Dealt Wind
12,000
Damage Dealt Wind Percent
24%
Damage Dealt Lightning
12,000
Damage Dealt Lightning Percent
24%
Damage Dealt Water
19,500
Damage Dealt Water Percent
39%
Damage Dealt Light
3,000
Damage Dealt Light Percent
6%
Resilience
75%
Resistance To Fire
75%
Resistance To Ice
75%
Resistance To Wind
75%
Resistance To Earth
75%
Resistance To Lightning
75%
Resistance To Water
75%
Resistance To Light
75%
Resistance To Shadow
75%
+147 Phoenix Feather
Phoenix Down
When an ally dies, 25% + 1% per refine level chance to resurrect the character with 50% health, maximum 100%. When an ally is resurrected, apply the Down Not Dead status and remove all negative status effects. Character cannot be resurrected again if they have Down Not Dead. Can only be triggered 1 time + 1 time per 50 refinement levels each turn. Each additional trigger has a reduced chance.

Lovers Warmth
Lasts 200 turns. Grants the following attributes: +200% increased healing. When this character heals an ally, apply the Lover's Embrace, Lover's Clarity, Lover's Dance, or Lover's Fortitude based on their highest attribute.
Love Potion: One sip fills your heart with warmth. Two sips, and you’re practically glowing. Three sips? Well… let’s just say your allies won’t be the only ones feeling the love.

Refreshing Calm
Lasts 200 turns. Grants the following attributes: +500% vitality, +250% increased healing and +50% accuracy.
Vanilla Mint Infusion: Cool herbs wrapped in a warm vanilla finish. Like being scolded and comforted at the same time.