Ranked Arena Loadout

Season 3 · User ID 211977 (drake)

Male Santa Paws

518,690 Health Level 130 Evolved Ice/Light Pet

Skills

Slay Ride
Attempt to drop a present from above on each enemy. If there are no presents to drop, deal 400% damage based on the character's strength and the type of present dropped. The following presents may drop: Christmas Tree: Earth damage and applies Concussed. Snowball: Ice damage and applies Chilled. Ornaments: Earth damage and applies Bleeding. Gadget: Lightning damage and applies Shocked. Summon: Summons a random Summon type pet and activates the skill in slot 1.
Little Helper
On Battle Start - Triggered/Cannot be used - Summon one Helper Elf at the start of battle. Mastery level increases Helper Elf's skill mastery.
Ice Fortress
On Taunt - Triggered/Cannot be used - When this character taunts an enemy, apply 1 + mastery level stacks of Frost Ward status effect. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Winter Storm
On Battle Start - Apply Chilled and Hypothermia to all non-ice enemies then trigger Hypothermia. If this pet has the ice element, 10% + 4% per mastery level to trigger this when the battle starts. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Respite
On Attack - Triggered/Cannot be used - Before an enemy attacks an ally that has taunted them, heal and add a shield on the ally for 10% + mastery level of their maximum health. This skill can only target other pets on the same team. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Shields Up
Give all allies a shield equal to 50% of this character's max health. Execute their preferred skill if they're at maximum shield. Cannot bypass skill cooldowns of executed skills. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.

Traits

Naughty And Nice
When this character applies a negative status effect to an enemy, grant a random ally a random positive status effect. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Leader Of The Pack
On Battle Start - On Death - When an opponent dies, heal for 10% of it's max health. If this character is evolved, summon the base male and female versions of this character at the start of battle. If this character is not evolved, summon it's mate at the start of battle. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Threat Display
On Battle Start - At the start of battle, taunt all opponents. Increase skill damage multiplier by 30% against characters that this character has taunted. Increases health per vitality by 20 and defense by 500%.

Attributes

Strength
40,914
Strength Percent
84%
Intelligence
6,709
Intelligence Percent
53%
Speed
6,096
Speed Percent
34%
Vitality
10,682
Vitality Percent
8%
Defense
3,671,186
Defense Percent
544%
Critical Strike Chance
10%
Critical Strike Damage
50%
Defense Ignore
500
Increased Damage Percent
55%
Increased Healing Percent
415%
Health Per Vitality
45
Increased Max Shield Percent
2%
Hot
1
Hot Percent
2%
Damage Dealt Ice
1,300
Resilience Max
10%
Resilience
49%
Resistance To Fire
6%
Resistance To Ice
50%
Resistance To Wind
50%
Resistance To Earth
50%
Resistance To Lightning
56%
Resistance To Water
50%
Resistance To Light
6%
Resistance To Shadow
50%
Resistance To Void
50%
Resistance To Celestial
6%
Hypothermia Damage Percent
1,000%

Tower Shield

Shield Fortress
On Battle Start - At the start of battle, grant all allies a shield with the amount of 10% + refinement level percent of this character's max health. Enemies that attack this character's allies have their skill damage multiplier reduced by up to 50% based on the amount of shield they have.

Cream Of Ice

Lasts 200 turns. Grants the following attributes: +500% hypothermia damage Increases Winter Storm chance to activate by 50%. Heal for 10% of max health when Hypothermia deals damage.

Frozen Cream: It's like vanilla ice cream, but it's in a cube and hard as a rock.

Vines Blessing

Lasts 200 turns. Grants the following attributes: +10% intelligence and +5% critical strike chance

Grape Juice: Simple, sweet, and rumored to ferment in your bag if left too long.

Lovers Warmth

Lasts 200 turns. Grants the following attributes: +200% increased healing When this character heals an ally, apply the Lover's Embrace, Lover's Clarity, Lover's Dance, or Lover's Fortitude based on their highest attribute.

Love Potion: One sip fills your heart with warmth. Two sips, and you’re practically glowing. Three sips? Well… let’s just say your allies won’t be the only ones feeling the love.