Ranked Arena Loadout

Season 3 · User ID 212955 (tolynyk)

Male Seraph

268,575,935 Health Level 250 Evolved Light/Fire Companion

Skills

Fist Of The Heavens
Deals 373% light damage based on the character's intelligence to the enemy with the most health. Deals fire damage to all enemies based on character's intelligence. 25% + 7.5% per mastery level chance to apply the Blind status effect.
Aura Of Seraphim
Aura - On Turn Start - Triggered/Cannot be used - Allies with the light element have their skill damage multiplier increased by 70%. At the end of this character's turn, heal allies based on character's intelligence and increase the Burning stacks of all enemies by 10% + 1% per mastery level.
Stunning Presence
On Taunt - Triggered/Cannot be used - When this character taunts an enemy, stun them. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.

Traits

Divine Protection
On Heal - When this character heals a character, apply the Divine Gift status effect and grant that character a shield with 10% of the amount healed. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Threat Display
On Battle Start - At the start of battle, taunt all opponents. Increase skill damage multiplier by 30% against characters that this character has taunted. Increases health per vitality by 20 and defense by 500%.
From The Shadows
When this character applies Stun, Blind, Paralyze or Confuse to an enemy, activate the skill in slot 1. This can trigger up to 1 times per turn with a 100% chance. After that, each additional activation has a 30% reduced chance to occur, minimum 10%. Has 50% reduced chance to trigger with summoned characters.

Attributes

Strength
2,940,503
Strength Percent
18%
Intelligence
93,240,227
Intelligence Percent
1,256%
Speed
58,954,210
Speed Percent
1,059%
Vitality
5,967,243
Vitality Percent
220%
Defense
278,214,480
Defense Percent
1,180%
Critical Strike Chance
100%
Critical Strike Damage
4,440%
Defense Ignore
346,000
Increased Damage Percent
12,280%
Increased Healing Percent
10,975%
Health Per Vitality
45
Increased Max Shield Percent
50%
Hot Percent
10%
Damage Dealt Earth
996,500
Damage Dealt Earth Percent
1,993%
Resilience Withstand Chance
25%
Resilience
75%
Resistance To Ice
24%
Resistance To Earth
75%
Resistance To Shadow
24%

+350 Yetta Paw

Double Tap
25% + 1% per refine level chance to use the same skill twice in a row, maximum 75%. If the skill has a cooldown, ignore it. Has a chance to trigger an additional time per 50 refinement levels each turn. Each additional trigger and skills with a cooldown have a reduced chance.

No consumable buffs saved with this loadout.