Ranked Arena Loadout

Season 3 · User ID 240948 (BuahahamanGOD)

Male Rainbow Serpent

1,112,150 Health Level 250 Evolved Water/Light Pet

Skills

Flood
Deals 533% water damage based on intelligence and applies the Drenched status effect to all enemies. Damage is divided evenly amongst all enemies.
Under The Rainbow
On Turn Start - Triggered/Cannot be used - On the start of this character's turn, if it has initiative, heal all allies based on intelligence and apply the Inspired status effect. If it does not have initiative, apply Confuse, Stun and Blind to the pet with initiative. Stun and Inspired stacks are based on mastery level.
Ready For Battle
On Heal - Triggered/Cannot be used - When this pet heals an ally to full health, apply the Buoyant status effect and 3% + 3% per mastery level chance to trigger that character's preferred skill. Double the chance on criticals. This can trigger up to 1 time per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Tsunami
Quick Skill - Deals 373% water damage based on character's intelligence to all enemies. Applies the Drenched status effect. Damage is divided evenly amongst all enemies.
Pounce
Triggered/Cannot be used - When this pet gains a positive status effect, 25% + 7.5% per mastery level chance to pounce at a random target dealing fire damage based on character's speed. This can trigger up to 1 time per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Healing Light
Heals all allies based on intelligence.

Traits

Tactician
Use 75% of intelligence instead of speed to determine if this character has attack initiative.

Attributes

Strength
38,979
Strength Percent
250%
Intelligence
167,300
Intelligence Percent
250%
Speed
55,436
Speed Percent
250%
Vitality
42,486
Vitality Percent
250%
Defense
5,345
Critical Strike Damage
50%
Defense Ignore
192
Increased Damage Percent
278%
Increased Healing Percent
5%
Health Per Vitality
25
Hot
5,000
Resilience
52%

+14 Celestial Pipe

Second Wind
On Use Skill - When this character activates a skill, 25% + 1% per refine level chance to reduce the cooldown by 1 and activate the skill in the second slot of all allies, maximum 75%. Can only trigger ally skills 1 time + 1 time per 20 refinement levels each turn. If this character has the Wind element, +25% chance and +3 maximum triggers per turn.

No consumable buffs saved with this loadout.