Ranked Arena Loadout
Male Santa Paws
7,046,624 Health Level 250 Evolved Ice/Light PetSkills
Slay Ride
Attempt to drop a present from above on each enemy. If there are no presents to drop, deal 400% damage based on the character's strength and the type of present dropped. The following presents may drop:
Christmas Tree: Earth damage and applies Concussed.
Snowball: Ice damage and applies Chilled.
Ornaments: Earth damage and applies Bleeding.
Gadget: Lightning damage and applies Shocked.
Summon: Summons a random Summon type pet and activates the skill in slot 1.
Little Helper
On Battle Start - Triggered/Cannot be used - Summon one Helper Elf at the start of battle. Mastery level increases Helper Elf's skill mastery.
Ready for Battle
On Heal - Triggered/Cannot be used - When this pet heals an ally to full health, apply the Buoyant status effect and 3% + 3% per mastery level chance to trigger that character's preferred skill. Double the chance on criticals. This can trigger up to 1 time per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Winter Storm
On Battle Start - Apply Chilled and Hypothermia to all non-ice enemies then trigger Hypothermia. If this pet has the ice element, 10% + 4% per mastery level to trigger this when the battle starts. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Traits
Naughty and Nice
When this character applies a negative status effect to an enemy, grant a random ally a random positive status effect. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Veil of Clouds
On Battle Start - When the battle starts, grant a shield based on this character's intelligence to all alies and apply the Cloud Veil status effect.
Attributes
Strength
31,360
Strength Percent
62%
Intelligence
7,997
Intelligence Percent
38%
Speed
7,912
Speed Percent
62%
Vitality
145,763
Vitality Percent
1,058%
Defense
258
Critical Strike Damage
50%
Increased Damage Percent
38%
Health Per Vitality
48
Max Positive Effect Stacks Applied Percent
2%
Increased Max Shield Percent
50%
Hot Percent
40%
Resilience Max
10%
Resilience
25%
+8 Mysterious Vial
Mysterious Concoction
On Battle Start - Grants a random status effect to the character at the start of battle. If the random status effect is negative, it will apply to a random enemy instead.
Refine +10: +2% Increased Max Positive Effect Stacks Applied
Refine +20: Grants two random status effects
Refine +30: +4% Increased Max Positive Effect Stacks Applied
Refine +40: Grants three random status effects
Refine +50: +8% Increased Max Positive Effect Stacks Applied
Refine +60: Grants four random status effects
Refine +70: +16% Increased Max Positive Effect Stacks Applied
Refine +80: Grants five random status effects
Refine +90: +32% Increased Max Positive Effect Stacks Applied
Refine +100: Grants six random status effects

Stuffed
Lasts 200 turns. Grants the following attributes: +500% vitality, +10 health per vitality and +20% hot.
Turkey Dinner: A golden-brown, roasted turkey, seasoned to perfection. Its aroma carries warm notes of sage and butter, promising a hearty and satisfying feast.
Best Defense Is More Defense
Lasts 200 turns. Grants the following attributes: +25% increased max shield. At the start of battle, gain a shield equal to this pet's defense.
Potion of Shielding: This potion swirls with a shimmering silver hue, resembling liquid metal encased in a glass vial. Its taste is surprisingly crisp and earthy, like biting into chilled stone, with a faint metallic tang that lingers on the tongue.