Ranked Arena Loadout

Season 2 · User ID 238856 (diablos)

Male Weresquirrel

83,145,750 Health Level 250 Evolved Earth/Shadow Pet

Skills

Feral Fury
Deals 40% earth damage with multiple hits based on character's speed and applies Bleeding based on the damage done. If the target is already Bleeding, quadruple the number of hits.
Go Nuts
Deals 4,000% earth damage based on speed to all enemies that have the Bleeding status effect. Deals up to 500% more damage based on the amount of Bleeding stacks applied to each target.
Epic Flourish
Quick Skill - Battle Cry - On Battle Start - Apply Ego Boost with 1 + mastery level stacks. If this pet has at least 50% more speed than any other pet on the battlefield, trigger this skill when the battle starts.
Crimson Chaos
Triggered/Cannot be used - 10% + 4% per mastery level chance to execute a random skill when an enemy takes Bleeding damage. Mastery also increases randomly executed skills mastery level. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Respite
On Attack - Triggered/Cannot be used - Before an enemy attacks an ally that has taunted them, heal and add a shield on the ally for 10% + mastery level of their maximum health. This skill can only target other pets on the same team. This can trigger up to 3 times per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.
Ready For Battle
On Heal - Triggered/Cannot be used - When this pet heals an ally to full health, apply the Buoyant status effect and 3% + 3% per mastery level chance to trigger that character's preferred skill. Double the chance on criticals. This can trigger up to 1 time per turn. After that, each additional activation has a 25% reduced chance to occur, minimum 5%. Has 50% reduced chance to trigger with summoned characters.

Traits

Sanguine Charge
When an opponent takes damage from Bleeding, reduce this character's cooldowns by 1 turn. This can trigger up to 1 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Soul Siphon
When an opponent takes damage from Bleeding, heal for 5% of this character's max health. This can trigger up to 3 times per turn with a 100% chance. After that, each additional activation has a 33% reduced chance to occur, minimum 33%. Has 50% reduced chance to trigger with summoned characters.
Agony
When an enemy takes damage from a negative status effect, add 10% of that damage to this character's next attack. Damage is tracked through the Agony Witnessed status effect.

Attributes

Strength
1,522,337
Intelligence
513,749
Speed
40,296,538
Speed Percent
810%
Vitality
3,323,830
Vitality Percent
150%
Defense
61,101,000
Defense Percent
365%
Critical Strike Chance
100%
Critical Strike Damage
4,050%
Defense Ignore
1,350,000
Increased Damage Percent
11,910%
Health Per Vitality
25
Damage Dealt Earth
135,000
Damage Dealt Earth Percent
270%
Resilience
75%
Resistance To Fire
75%
Resistance To Ice
75%
Resistance To Earth
75%
Resistance To Lightning
75%
Resistance To Water
75%
Resistance To Light
75%
Resistance To Shadow
75%
Bleed Stack Multiplier
2
Bleed Max Turns
2

+400 Yetta Paw

Double Tap
25% + 1% per refine level chance to use the same skill twice in a row, maximum 75%. If the skill has a cooldown, ignore it. Has a chance to trigger an additional time per 50 refinement levels each turn. Each additional trigger and skills with a cooldown have a reduced chance.

Phlebotomy Prowess

Blood Orange Taffy: A red taffy. It has a citrus flavor, pretty sure it's orange. Has a bit of a metallic aftertaste.

Hemolust

When this pet applies Bleeding on an enemy that wasn't bleeding, apply the Maimed status effect.

Woundripper Potion: A crimson potion in a fancy vial.